Major Revision, v 0.6!


This version marks a major change of focus from Artifacts, which are now optional, to a more manageable system of equipment-based magic.


Other Revisions:

Unification of subsystems with Load/encumbrance:

     Armor now counts as Load instead of an AGI penalty.

    Traits now inflict Load instead of Strain

    Spells on items now inflict Load

Added new Spells: Imbue, Vorpal, Deadeye

Changed Artifacts to more manageable Materia

Changed Axiomatics to Artifacts

Changed Reagents to Ephemera

Changed the way Lasting Spells work and all dependencies (dispel, ephemera, etc.)

Added many new Material, Ephemera, Traits, Spells, and Creatures!

Files

EldritchGambit_v06.pdf 12 MB
Nov 17, 2021
EG_CharacterSheets.pdf 3 MB
Nov 17, 2021

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