METTLE Core v 1.82!



  • Got rid of one-way combat Twists (counter, switch, and defend) that did not have clear effects on both success and failure.
  • Ranged attacks now default to Motive.
  • Staggered is now down to any negative Mettle
  • Fallen is now a choice, but halves negative Mettle
  • Changed the heal action to allow recovery from Fallen state.
  • Added fun acronym helpers for factions.

Files

METTLE_Core_HiFiBleed_v1_82.pdf 8.3 MB
4 days ago

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