METTLE Core update 1.4!
METTLE Core » Devlog
Some minor changes that should have a major impact:
- Offensive pools now depend on Nature instead of Poise again. After trying Poise out it felt a bit too overextended as an Attribute and didn't quite fit the Brave and Bold portrayal of pulp characters.
- Not having the right Focus defaults to double difficulty, not half dice. Halving the dice led to a nuisance advantage for people with odd leveled attributes and begged questions about whether bonuses or penalties should be halved too.
- Sample Adventure: self-edited a bit to be clearer.
- Sample adventure: removed suggestion that the Guide play spare castaways - the Guide has enough to do, it turns out.
Future plans include maybe some external editing or art, and re-upping the print version. On that note, someone actually asked me to put the print version back up. I'm floating a few inches about the floor right now - I had no idea anyone cared!
Files
METTLE_Core.pdf 8.3 MB
Mar 27, 2023
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METTLE Core
Modern Pulp Adventure RPG Engine
Status | In development |
Category | Physical game |
Author | Planarian |
Genre | Adventure, Role Playing |
Tags | cc-by, creative-commons, dice-pool, investigation, pulp, Tabletop role-playing game |
More posts
- Form Fillable Character Sheet AddedNov 23, 2023
- METTLE Core update 1.6!Aug 13, 2023
- METTLE Core update 1.5!Jul 10, 2023
- METTLE Core update 1.3!Feb 19, 2023
- METTLE Core update 1.2!Aug 08, 2022
- METTLE Core update 1.1!Jul 21, 2022
- METTLE Core v 1.0 released!Feb 21, 2022
- METTLE Core v 09 released!Feb 06, 2022
- METTLE Core v 08 releasedJan 26, 2022
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