WarpMine
Your ship is traveling through the warp, so it can't shoot. To fend off the smaller enemies, bounce the mine into them. They are harmless but will call a large enemy if they surround you. The large enemy destroys you in one hit and takes three mine hits to destroy.
There is no win condition, the enemies just get faster and more numerous until you screw up and die.
This is a no-big-deal practice game I made learning godot. Manually coded following some of the popular space shooter tutorials on godot, except for the blue warp shader for the edge of the screen. I could not find a good one off the shader sites and am still learning shaders, so I asked an AI and heavily modified the effect later as I figured it out. Shame me if you will, but at least I now understand it a little better.
Resources:
- SpaceShooterAssets: https://gvituri.itch.io/space-shooter
- Space Music Pack: https://gooseninja.itch.io/space-music-pack
- Space Sound Pack - 15 Sound Effects: https://ivyism.itch.io/space-pack
- spaceship: https://enprimer.itch.io/spaceship-sound-effects-pack
Development log
- Warp Mine1 day ago

Comments
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This game has some really unique and enjoyable dynamics. The space setting brought back memories of Asteroid, but this is much more complex and elaborate. I also liked the retro graphics and soundtrack, and I managed to get past level 100! It's just a shame that the vertical display on a PC doesn't allow you to see the game properly. Apart from that, congratulations, I'm giving it five stars.
thanks! it was fun to work on.